RESEARCH TRIANGLE PARK – Facebook unveiled “Gaming,” a cloud-based gaming service on Monday. But it’s not yet available via Apple’s iOS.

Facebook blamed Apple’s “arbitrary” policies.

“Facebook Gaming has launched several cloud-streamed games in the Facebook app and on browser — playable instantly, with no downloads required. We recently had 200,000 people playing our cloud-streamed games per week in limited regions, so while it’s not exactly a secret, I’m excited to lay out what we’re building,” wrote Jason Rubin, Vice President of Play for Facebook, in a blog post.

“Cloud game streaming promises to deliver unprecedented access to games across every screen. And while we’re thrilled to play a part in that future, that future is a ways off. So before we talk about our aspirations, let me start with what we’re not doing.”

However, CNBC noted the problems with Apple.

“Facebook’s web and Android users can try free-to-play games in seconds without leaving the social network. Users play a game that’s streamed from Facebook’s data centers without having to first download the game onto their devices. The idea is similar to services offered by Microsoft and Google, but without the console-quality games offered by those services,” CNBC reported.

But the exclusion fro Apple “is the latest shot fired in a long-running feud between the companies,” CNBC added.