Editor’s note: Ryan Smith is a longtime gamer and freelance writer who lives in Raleigh, NC. A graduate of East Carolina University with a degree in business and marketing, he has written in the past for WRAL Tech Wire and GameArgus.com. He currently plays Xbox 360 and PC as well as Nintendo DS. He can be reached via e-mail (ryannicksmith@gmail.com)

RESEARCH TRIANGLE PARK, N.C. – One of the most epic role playing game trilogies ever made nears its conclusion as the third title in Mass Effect from Bioware will be released in March of 2012.

Both the previous titles have been critical successes, with the second garnering even higher scores than its predecessor, despite the fact that it was leaning far more towards a story driven shooter than a true RPG. To critics they either seemed not to notice, or did not care that it provided less character customization, items, skills and leveling mechanics than the first title. Mass Effect two even added an ammo and reloading system, replacing the overheating mechanic of guns in the first title.

However, in an interview with CVG, Bioware marketing director David Silverman stated that Mass Effect 3 is in for an even more aggressive and action packed campaign, claiming it will be more “action-adventure-y”, while also paying closer attention to RPG elements that were neglected in the second release.

Silverman goes on to state that it will be more than simply “Gears of War in space” while also promising the same quantity and quality of action sequences, with added role playing mechanics and story driven focus.

This is further evidenced by the Bioware Producer Casey Hudson’s interview with Destructoid, “It’s really astronomical. The number of different ways that you can play it, the combinations of different decisions that you can make, and then all the different ways that the story can end up depending on what you’re doing.”

Bioware is focusing hard on what makes a story driven yet commercially applicable game and they succeeded with that in Mass Effect 2, now can they meld it with the RPG perfection of Mass Effect 1? We will all know the answer come March.

Finally, as the villains in Mass Effect are cyclical in nature, so too is Mass Effect 3 another beginning. “What I will say is that we designed Mass Effect 3 to be a new beginning. This series definitely doesn’t end with Mass Effect 3” said Silverman.

Even if they do not perfect their formula with the final installment of the trilogy, they may have another Mass Effect looming on the horizon.

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