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Local Tech Wire

CARY, N.C. – , creator of one of the world’s most popular videogame development engines, is throwing its collective weight behind an effort to create 3D standards for the gaming industry.

Epic, which licenses its Unreal engine to many of the world’s top developers, has joined the as a member of the board of promoters.

As a board member, Epic can help shape standards for 3D graphics that are used for games and also for mobile devices.

“Epic is one of the most respected games technology companies on the planet and Khronos is delighted to have their participation as we create the [application program interface] APIs that enable key gaming engines, such as Unreal Engine 3, to tap into the power of 3D GPU [graphics processing unit] acceleration on a wide range of platforms,” said Neil Trevett, president at Khronos.

Trevett is also vice president of mobile content at NVIDIA, a graphics processing and chip-set developer at the forefront of game development.

Epic is working with NVIDIA on mobile device applications for the Unreal engine that has been used in such games as its own multi-million copy selling Gears of War, Gears of War 2 and Unreal Tournamnet.

“Epic welcomes the emergence of mobile platforms that are great candidates for Unreal Engine 3-powered games and applications, and we have joined the board of Khronos to have a seat at the table in determining how the major APIs for visually compelling mobile graphics will evolve over the next few years,” said Mark Rein, vice president of Epic Games. “Our goal is to ensure that the functionality essential to bringing rich experiences to mobile users is enabled on both the hardware and software side of modern devices and platforms.”

In a recent demonstration, Epic Vice President Mark Rein unveiled a Gears of War 2 segment running on an iPod Touch mobile device.