Sid Meier’s Civilization IV, a forthcoming strategy title forecast to be a major hit, is utilizing the Gamebryo game engine technology developed by Emergent.

Emergent recently merged with NDL, which was based in Chapel Hill and developed the 3D game engine.

The Meier title is being released this month by Firaxis Games.

“Gamebryo has been a great fit for our engineers and artists,” said Bretton Wade, director of technology at Firaxis. “From the prototype phase to the final product, Gamebryo enabled us to spend our development time on the unique challenges that make Civilization IV great. The tool set and flexible design of the system have been a great boon to a content team tasked with spanning all of human history. When Civilization IV hits the shelves, our customers are going to be blown away by the quality of the game.”

Gamebryo was also used in Sid Meier’s Pirates title.