Epic Games has snatched up local competitor Scion Studios and all its 25 employees in a move that doubles the video game maker’s in-house development capacity.

This will increase Epic’s ability to develop multiple games, including those in its Unreal franchise, internally for both PC and console platforms, the company says.

Tim Sweeney will remain chairman and chief executive officer of Epic Games, which is based in Raleigh and established in 1991 as a developer of computer and video games and 3D engine technology.

Michael Capps, former CEO of Scion, will head development and production management in his new role as president of Epic Games. Capps had designed and produced America ‘s Army, a multiplayer U.S. Army game built with Epic’s Unreal Engine technology, before joining Scion.

“Mike has done an outstanding job managing development and establishing teams that were able to leverage the Unreal Engine technology,” says Mark Rein, Epic vice president and co-founder. “The combination of Epic’s and Scion’s world-class development teams makes Epic Games an even stronger technology leader and one of the top independent game development studios in the world.”

The company also announced that it will be demonstrating Epic’s new UnrealEngine3 technology, as well as a much-enhanced UnrealEngine2 for Xbox, and this year’s Game Developer Conference in San Jose.

Epic Games: www.epicgames.com