People Can Fly, the Poland-based game studio acquired by Epic Games{//a}} and renamed Epic Games Poland, is an independent studio once again. But the firm says it will continue to work with Cary-based Epic.

“Ownership of the company, which had been rebranded as Epic Games Poland in 2013, has returned to the local leadership to reflect the team’s desire to create their own games, a move Epic supports,” People Can Fly stated at its website.

No financial terms of the agreement were disclosed in the announcement, which was made Wednesday.

“We’ve been honored to work with this brilliant group of programmers, artists and designers throughout their history: first as a partner using the Unreal Engine, then as a studio within Epic, and now once again as an independent company,” said Epic Games founder and CEO Tim Sweeney in the announcement.

People Can Fly will continue to contribute to development of Epic’s forthcoming “Fortnite” title and utilize Epic’s Unreal game engine technology.

“We, as a People Can Fly team, are extremely excited about new possibilities ahead of us,” said Sebastian Wojciechowski, the studio director. “We’re going to work on a new game, while continuing to partner with Epic and use UE4. We’re grateful to Tim and the whole Epic team for our long and successful collaboration.”

People Can Fly was responsible for Bulletstorm and Gears of War: Judgment as part of Epic.

The Polish company also regained the rights to Bulletstorm.